SERVICING HIGHER EDUCATION, HOSPITALS & CLINICS

ABOUT US

RedmerU.com serves as the publishing arm of Redmer Productions, LLC. Using our B.L.A.D.E. Platform, RedmerU.com hosts a series of educational digital case studies, often referred to as “Gamulations”, for college students, educators, researchers and clinical patients. These applications often referred to as “Gamulations” provide online interactive curriculum in a form that is highly engaging, thought provoking and consistently results in higher retention of the academic materials covered. These applications are sponsored by university professors, professional subject matter experts, and several state and federal agencies. They are used for higher education curriculum and testing, faculty training, research, professional caregiver training and certification and as tools for clinical patients.

Redmer Productions designs, builds, hosts and operates these LTI compatible applications. There are currently over one hundred and twenty universities, hospitals and clinics that have integrated these gamulations into their programs.

RedmerU also focuses several of its products towards addressing the needs of those with intellectual disabilities and neurodiversity. Our products provide for the development of independent living skills, interpersonal communication and employability in safe non-facilitator required environments.

T E S T I M O N I A L S

“As my online class evolves, I want to be able to offer a more interactive student experience and allow students to utilize some of the concepts and skills that are taught in the course. The response was so overwhelmingly positive that I implemented the simulation into the curriculum for all of my online classes this semester.”

Mihran Aroian, Ph.D., Lecturer, University of Texas McCombs School of Business

“Gaming is one of those ways that I see us augmenting the classroom experience in a way that really gets people to think differently. How are they going about figuring out the challenge.”

Bruce J Avolio, Department Chair, Foster School of Business

“Fun, interactive and gets students to think. As soon as you sign in, you start learning. It takes them to exactly where the professors want them to be in terms of their thinking skills and their ability to work with people. It’s an awesome tool.”

Tayloe Washburn, Dean, Northeastern University

“It was interactive so I retained it better because I was actually participating as opposed to reading.”

Student Participant

“Game format is just an alternative and a much more effective way to help students acquire knowledge, to learn.”

Dr. Lian Shao, Adjunct Faculty

“The students’ experience was so positive because they learned while having fun. The game is a great tool that brings leadership styles to life for students. They experience virtually what they are learning in course readings, debates, and discussions.”

John J. Sosik, Ph.D., Professor of Management and Organization, Penn State University

“I wanted to feel like a real entrepreneur, and this really did a good job. It is very immersive. The graphics of the locations help set the tone for each task.”

Student Participant

“So I’ve used about five different simulation games over the years, this is by far the easiest for me to get engaged in and where the students are actually experiencing the things we are teaching them.”

Professor Richard S. McPherson, University of Washington

“I am particularly interested in the decision making the learners will complete as well as the learners’ perception of their experiences with these signature case studies.”

Professor De De Gardner, Texas State University, College of Health Professions

“It really put us in a real-life situation where sometimes decisions are tough and unpredictable. This gave us a real-life experience and enabled us to understand that the decision-making process is complex, requires knowledge about many different aspects, and requires the courage to make a decision.”

Student Participant

P O P U L A R    T I T L E S

CLINICAL APPLICATIONS FOR PATIENTS

HYPOGLYCEMIA

ADOLESCENT HEALTH

DIETARY MANAGEMENT

Take on the role of Chief Executive of an actual airline.  Based on real-life events experienced by Alaska Airlines executives, students will get a first hand view of the challenges facing corporate executives.

Take on the role of Chief Executive of an actual airline.  Based on real-life events experienced by Alaska Airlines executives, students will get a first hand view of the challenges facing corporate executives.

Take on the role of Chief Executive of an actual airline.  Based on real-life events experienced by Alaska Airlines executives, students will get a first hand view of the challenges facing corporate executives.

TRAINING APPLICATIONS FOR HEALTHCARE EDUCATORS

COMPETENCY BASED EDUCATION

PROUD TEEN

SCHOOL HEALTH

Using a narrative qualitative interview, the trajectory of a patient over the course of her illness is used to illustrate how nursing concepts of care are applied at the bedside.

Designed for all students of respiratory care, our Leadership & Management gamulation exposes you to the challenges facing Respiratory Care professionals in today’s world.

Take on three senior executives roles while driving a 5G strategy for a real-life telecom company.  Students will get first hand exposure to the challenges of entering and developing new technological markets.

LEADERSHIP AND STRATEGIC THINKING FOR BUSINESS SCHOOLS

AIRLINE LEADERSHIP

HEALTHCARE STRATEGY

ENTREPRENEUR CHALLENGE

Take on the role of Chief Executive of an actual airline.  Based on real-life events experienced by Alaska Airlines executives, students will get a first hand view of the challenges facing corporate executives.

Designed for all students of healthcare professions, our Healthcare Strategy gamulation exposes you to the real challenges facing healthcare executives in today’s world.

Created for all business students, our Entrepreneurship gamulation takes you through the experience of starting a new company from scratch through the challenges of its survival and growth.

ACADEMIC GAMULATIONS FOR HEALTH PROFESSIONS

AIDET PATIENT COMMUNICATION

MALIGNANT PLEURAL EFFUSION

CRITICAL CARE SIMULATION

Designed for all students preparing to be caregivers, this gamulation simulates patient interaction and is a great primer for students’ first interaction with a live patient.

This product is a graduate level primer for Respiratory Care Therapy board certification. Students will be placed in real-life critical care clinical simulations and challenged to manage patient care.

This product focuses on preparing students for life after academics. Students learn about developing a resume, planning a career and looking for a job. It is applicable for both General Ed and SPED.

CERTIFICATION IN HEALTH PROFESSIONS

PUBLIC HEALTH NURSING

RT BOARD EXAM

CAREERS FOR NEURODIVERSITY

This product is a graduate level primer for Respiratory Care Therapy board certification. Students will be placed in real-life critical care clinical simulations and challenged to manage patient care.

Using a narrative qualitative interview, the trajectory of a patient over the course of her illness is used to illustrate how nursing concepts of care are applied at the bedside.

Take on three senior executives roles while driving a 5G strategy for a real-life telecom company.  Students will get first hand exposure to the challenges of entering and developing new technological markets.

CONTACT

REDMER PRODUCTIONS LLC

9900 Spectrum Drive
Austin, TX  78717, USA
+1 (866) 733-6378

info@redmeru.com

REDMERU HONG KONG LTD

No. 78-84 Wang Lung Street, Tsuen Wan NT Hong Kong

info@redmeru.com

REDMERU SINGAPORE LTD

128 Tanjong Pagar Road

Singapore 088535

info@redmeru.com

REDMERU AUSTRALIA LLC

48 Beechwood Parade Cherrybrook, NSW 2126, Australia

info@redmeru.com

REDMER PRODUCTIONS PHILIPPINES LLC

Majorca Tower, Circulo Verde, Quezon City, Philippines 1110

info@redmeru.com

We do not accept solicitations at this address